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shantae seven sirens walkthrough

Now let's head back to the Sunken Shipyard through the Warp Room. I play through the game however I want and upload it as such, not cutting out anything. It can make everything feel a bit jumbled, especially since you don't have to do certain areas in a particular order. Just like most metroidvanias, the island can be broken up into distinct biomes which you'll only be able to fully explore having unlocked various upgrades. Shantae and The Seven Sirens Walkthrough Part 5 Mermaid Shells & Lucky Jump on the first one when it's safe and dash jump over the next to reach the end of that room. Award. In her 5th adventure, the Half-Genie hero gains new Fusion Magic to explore a vast sunken city, make new Half-Genie friends, and battle the Seven Sirens in her most thrilling adventure yet! Shantae and the Seven Sirens Walkthrough and Guide 40. Just like most metroidvanias, the island can be broken up into distinct biomes which youll only be able to fully explore having unlocked various upgrades. When she jumps up either wall, she'll fire 5 shotgun blasts across the room. Return the Lucky Amulet to Vera, she'll be in the lower left most hut. Upon rescuing her, she'll return here where you can talk to her for the Refresh Dance. If you believe your item has been removed by mistake, please contact, This item is incompatible with Shantae and the Seven Sirens. Fixed: Release in which this issue/RFE has been fixed.The release containing this fix may be available for download as an Early Access Release or a General Availability Release. Steam Community :: Shantae and the Seven Sirens Enter the hut and break all the masks in there. Semua; Anime; 35:09. Just look at the background to see where the boss doesn't throw any bombs and try to stay in that area. It is only visible to you. This guide will show you how to 100% Shantae and the Seven Sirens by completing all of the levels, defeating all of the bosses, collecting all of the heart squids, monster cards, and nuggets,. Any changes for the later release will be updated ASAP.. Shantae and the Seven Sirens: Monster Cards. A.J. Contact Us | Privacy Policy 2016 - 2023 | Gameplay.tips - Game Guides, Walkthroughs, Tips & Tricks, Cheat Codes and Easter Eggs. This Game is available on Nintendo Switch, PS4, Xbox One and Steam. Use Shantae's fantastic belly dancing skills to activate machinery and restore her health, collect new monster cards that'll give you varied, fun power-ups and watch the utterly fantastic animated cutscenes in this critically acclaimed and beloved return from the series. Please see the. The first time you play this is free but every time after will cost 10 gems per round of 5 shots. Let's head back to the right first. First thing's first, go give Armor Baron a piece of your mind for tricking you. Bomb Toss - It'll run back and forth in the background and toss bombs. Breaking them all in 2 rounds will get you that Squid Heart as well as unlocking the Contest Winner achievement. You will be teleported to Service Area after getting your new armor. Shantae and the Seven Sirens is available on Xbox One, PlayStation 4, Switch, PC, and iOS. Go to the right the first chance you get for a chance to save your progress. After completing the dancing game once, head back to speak with the Chief to receive the Useless Object. Best have a map handy and tick off stuff as you find it. This item has been removed from the community because it violates Steam Community & Content Guidelines. A.J. It only has 3 attacks. Espaol - Latinoamrica (Spanish - Latin America). Shantae and the Seven Sirens Walkthrough and Guide. Hair whip the key to pick it up and head back to the far right until you go through the locked door. A guide to beating all the bosses this game has to offer. The first wave will have big gaps between, then the second will be quicker and the third will be so quick there won't be any gaps between the bombs. If i power through in new game plus and collect everything and complete in under 6 hours will that unlock all of the others at once? Head to the right and speak with your friends. Refreshing Rewards achievement in Shantae and the Seven Sirens Dig through the sand to the left. Head through the locked door to the right with your final key. This item will only be visible in searches to you, your friends, and admins. You can go down or left here. Drop down the platforms in this room until you enter another forging puzzle room. Dig straight up and break the pots for some goodies here. On top of that, you can also play a New Game + which you can access by choosing a New Game slot. This is self explanatory. @callak3 Steam has this damned infuriating issue where it just deletes images from guides whenever it feels like it, and I don't find out about it until someone posts a comment, which is the only reason I'm here today. Not sure what happens about the heart squid. What kind of NG+ is that! Continue up to where you started and you'll see you can begin going even higher! I unlocked the first one! You'll need to explore and defeat the bosses in each of these to unlock access to the endgame. Steam Community::Shantae and the Seven Sirens All you have to do is dance and you'll see them lose all their crystals, which you can pick up to add to your gem count, and you can kill them with ease. You'll be in the room shown in the image above. Shantae And The Seven Sirens - 100% Walkthrough Part 1: Water Lilys Den Shantae and the Seven Sirens also called Shantae 5 released for Nintendo Switch, PC, Playstation 4 and XBOX One and. Shantae and the Seven Sirens sends the belly-dancing, hair-whipping, half-genie hero to a tropical island where Shantae and her friends encounter other Half-Genie allies, but they soon learn there's trouble in Expand Buy Now Buy on Developer: WayForward Genre (s): Action, Platformer, 2D # of players: No Online Multiplayer Cheats: On GameFAQs All trademarks are property of their respective owners in the US and other countries. Tree Town - Shantae and the Seven Sirens Walkthrough in the lower level, i managed to jump dash through a hallway with the cimitar until i got to a room were shantae pierces the sword into a. Walkthrough Order Shantae and the Seven Sirens is a Metroidvania which means revisiting levels after unlocking new abilities. Walkthrough Order - Shantae and the Seven Sirens - Neoseeker After you defeat her, head to the left to find Vera. The NPCs around town have got plenty to say depending on what chapter youre in. Wait for her to stop to shoot her pistol and crouch to get in lots of attacks while she's firing. it's a bit more straightforward from there, and you . You'll be safe if you wall climb into a top corner to catch your breath for everything except her new attack, the grapple. Of course, there are many more collectibles to find so keep exploring and see what you can discover. Shantae and the Seven Sirens: 100% Maps - Steam Community The Tour Route will be caved in and you won't be able to return. Squids and nuggets do. A.J. Squid Pit - Shantae and the Seven Sirens Walkthrough Go to the right again for a fight arena with two golems. Pistol Shots - She will hold her gun straight up and fire 5 quick shots. Home; PC; PS2; PS3. Thanks for making the game easy to enjoy. Your email address will not be published. At the end of this room, you'll reach a save room. Welcome to the Kwings Shantae and the Seven Sirens Walkthrough Part 3?! video: shantae and the seven sirens walkhrough part 9 the boiler! Shantae and the Seven Sirens Tree Town Entering Tree Town will unlock the Hidden Village achievement. Hope this helps! shanta jahan HD Porn Videos - PornKing.fun Each arena will be behind a locked door so you'll have to go one by one. They are responsible for the kidnapping of the Half-Genies during the Half-Genie Festival, and are the eponymous main antagonists in Shantae and the Seven Sirens. By Demajen. Shantae and the Seven Sirens Tour Route Enemies Bat - You'll see bats hanging from the ceiling. Youll need to explore and defeat the bosses in each of these to unlock access to the endgame. (Duh!). There are THREE squid hearts in each labyrinth. Pretty straightforward. She'll give you the Bran-Son Doll. Now head back up and to the right, then dig back down. Commentdocument.getElementById("comment").setAttribute( "id", "ae848f3bbee364f48644c21dbb067b54" );document.getElementById("c08a1a06c7").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. Go through the next locked door to reach the boss of this labyrinth. This item will only be visible to you, admins, and anyone marked as a creator. Should be plenty big enough as it's massive on my 1440p monitor. Shantae and the Seven Sirens - Full Game Playthrough (No Commentary) 6,458 views Jun 15, 2020 A full PC playthrough of Shantae and the Seven Sirens in HD without any commentary. You definitely want to speak to Zapple to get the Spark Dance and to Armor Baron to get a Codebook to bring to the mayor of Arena Town. Risky Boots will have all of her attacks minus the minions as well as adding one new attack. You can't open the door here yet, you'll have to start working your way up and clearing each room. Shantae and the Seven Sirens part 2 Plantabulous. What is new is that she'll do this three times so just hop on a wall using your. Dont forget to stop in and chat to Sky periodically. Full maps for all areas, created using the Apple Arcade version. Avoid its slam attack. Try to get up to these quick so you can just keep attacking while it fires rocks over you. Shantae and the Seven Sirens Achievements. Open the chest at the bottom for a key. . Dang, where's all the maps? Now head back to the right. BE WARNED: SPOILERS AHEAD! Enter the long room to the right and drop all the way to the very bottom. Let's Play : Flynn: Son of Crimson(5) When the cannonball hits the grounds, it'll fire a projectile in both directions. Ideal for first timers. The graphics are indicative, not 100% to scale. You'll see 6 brains in the room. You can even prevent its attacks for a brief period byt using your Spark Dance. 17 min 03 sec 108.1K. Jump Attack - It'll jump from the background straight into the same spot in the foreground. You do not get any bonus gems for breaking them all in 5 rounds or more. Continue up and then head to the right. Dungeon Defenders: Awakened Beginners Guide, This guide explains how to get all win screens in Shantae and the Seven Sirens and what they look like. Maciejewski (crazyaejay): Hi, Domonique. Start going down again. The room will have a puzzle of sorts. Each siren on the island has its own dungeon to complete. Break the key free and go back to the right. Do keep this in mind when watching.#ShantaeAndTheSevenSirens #Shantae #Shantae5 #WayForward 5 min 05 sec 468. Triple digits for the first and probably last time! It'll also send a fire shockwave in both directions you have to jump over. After defeating the boss, you will unlock the Mega Busted achievement. Keep attacking it as quickly as you can. We have 2,953 songs this time, in 24-song groups. You'll have to jump over this. All rights reserved. There are THREE squid hearts in each labyrinth. The Version table provides details related to the release that this issue/RFE will be addressed. The next room will have a new enemy type, the Golem. Shantae and the Seven Sirens Armor Town Upon entering Armor Town, you will unlock the A Fortified Front achievement. Jordyn Carder: I'm in the coral mine at the first puzzle, but when I pull the chain it doesn't do anything, and I have the block rows lined up right. She'll continue jumping as usual. Continue to the right. He's on the small island in the center of town. You'll start with 6 minutes but you can extend the time after each fight. Siren Island has three town hubs that you'll visit on your travels. We'll go left to right along the upper platforms and then left to right along the ground to explain each house. In her fifth outing, the Half-Genie hero gains new Fusion Magic abilities to explore a vast sunken city, makes new Half-Genie friends, and battles the Seven Sirens in her biggest, most thrilling quest yet! About this channel:I made this channel for the purpose of archiving my own playthroughs of the games I play and sharing them. Group 112 Results! You will unlock the A Real Brain Buster achievement after defeating this boss. After Shantae bruises her bum, run right, fall down the hole, go right at the bottom, and follow the path right and down to reach the entrance to Water Lily's Den Head right then down and at the bottom, go left 1 screen, stand on the button, and go left for a couple arena fights This fight is tough as she moves around a lot. ?. Jailbreaks; Games; PS3 PKG List; PS4. Tree Town, much like Arena Town, is one big room. After you beat her, exit this room to the right and drop down. Key Features:* Traverse a vast, interconnected undersea world. Each one will have an arena to fight. Evil Ectype: Great guide, helped me out a lot since I completed the game over a week and kept loosing track of what I was doing. This boss is rather easy, it's just tedious. Gunfire Reborn - All Bosses Strategies and Tips Head to the left when you reach the bottom of this room. You can use a Spark Dance right before you hit the final brain to make sure you don't have to avoid any attacks while you're attacking. You don't have to touch the blocks with spikes on them, just focus on safely moving from platform to platform. You can use your Spark Dance on one to unlock the It's Electrifying! scuttle town was within my view now. These have obvious applications during traversal puzzles, but can. Don't worry, you can hit them in any number of shots to progress the story. These minions can drop hearts to refill your health. After clearing the arena, go into the next room and use a Spark Dance to charge up the control panel below. Bring this to the boy next to the save room in the lower left. Cheat, Tips and Strategy The Labyrinths. The small masks will pay 1 gem, the medium masks will pay 5 gems, and the large mask will pay 10 gems. Summon Minions - She'll summon minions to jump up right under you. Take a look at our tips to get help in the game. Refer to the map below for the room numbers. Ive tried to give a rough indication of where areas are underwater or full of soft earth, requiring the frog or drill powers respectively. Shantae and the Seven Sirens Walkthrough and Guide, The Dark Pictures Anthology: The Devil in Me. You can talk to him to get a Codebook to bring to the Mayor in Arena Town. Test it out by digging through the sand to the left. BE WARNED: SPOILERS AHEAD! Shantae and the Seven Sirens | PC Steam Game | Fanatical Also, make sure you hang onto the chain for long enough for some fiery liquid to come out of the spout. Doing so will unlock the Refresh Dance. Shantae and the Seven Sirens Walkthrough and Guide, The Dark Pictures Anthology: The Devil in Me. During which Shantae will have to fight, dance, transform, collect, fuse, and power-up as she attempts to rescue her new Half-Genie allies and overcome the mysterious Seven Sirens. Dig around this room and exit this room to the left for another forge puzzle. Bomb Shot - When she aims her pistol with both hands, she'll fire 6 bombs which will explode on the wall dealing damage if you're close. How to Improve Audio Tutorial For those who have played the game, the audio may appear a []. The Complete PSX Solution. shantae and the pirate's curse > general discussions > topic details. Tour Route - Shantae and the Seven Sirens Walkthrough New locations, abilities, and friends await in Shantae's biggest adventure yet! Any changes for the later release will be updated ASAP. Shantae: Half-Genie Hero - A Step-by-Step Guide, Shantae and the Pirate's Curse: A Step-by-Step Guide, Shantae: Risky's Revenge - A Step-by-Step Guide, Shantae and the Seven Sirens: All Cutscenes, Shantae: Half-Genie Hero Ultimate Edition Review, Shantae: Risky's Revenge - Director's Cut Review, Talk to the mayor then save your game in the room marked with a book, Head right 1 screen to find and talk to Harmony, Run left past the central hub area and enter the room marked with a telescope then descend the hole and keep heading down and left until you find Zapple, Walk right a couple screens to find Fillin The Blank, Work your way back to the surface, go left 1 screen, descend the hole, keep heading left, open the chest for a Nugget, and then talk to Vera, Keep going left and talk to Plink and you'll warp back to town then enter the rightmost door to watch a cool cutscene, Run right until you reach the end then head down the hole and go left to collect another Nugget and your first Heart Squid from the cave at the end, Go all the way right, meet Risky Boots along the way, jump down the hole to enter the Service Area, and head into the first door on the right to discover a Warp Room, Exit the room and travel down and to the left to eventually see your uncle which triggers a short cutscene, After Shantae bruises her bum, run right, fall down the hole, go right at the bottom, and follow the path right and down to reach the entrance to Water Lily's Den, Head right then down and at the bottom, go left 1 screen, stand on the button, and go left for a couple arena fights, After receiving the Key, run right, unlock the door, stand on the button then quickly jump up and go right, In this large room, work your way to the bottom-right and crawl left from the bottom-left platform to claim a Map from the chest, Exit via the top-right door to fight an enemy for another Key, Enter the bottom-right door in the large room, stand on the button and jump to the right then carefully navigate through the linear path and fight Risky Boots, Keep going left and down to find Plink and receive the Dash Newt, Climb out of this room and ascend all the way up to receive a Heart Squid, Exit this room to the left and climb and dash to get another Heart Squid, Head left 1 screen then ascend and at the top, go right, navigate your way around, and jump over the Key at the end to get some money, After collecting the Key from the left side, hold left so you end up on a ledge then dash right for the final Heart Squid, Go left and down for a tricky arena fight, save your game, and fight the Water Lily Siren (Sunbathing Seaweed) by pushing the buttons to slide the boss into the light which stuns her then hit her as much as you can - touching her won't hurt you, Head back until you reach a pool of water then go up with the Dash Newt ability to get a Nugget from a chest, Go left and ascend the column then keep going left and up back to town where you can exchange 4 Heart Squids at the Squidsmith and purchase some upgrades, Keep moving straight to the left while dashing over gaps and enter the hut at the end where you can get a Smooth Barnacle from a trash can, Head all the way back to town and enter the room with a star on it then warp, exit the room, ascend, and head right to receive another Heart Squid and keep going to get a Lumpy Barnacle, Navigate back to town, go to the item shop, and talk to the lady with the goggles to receive the Fusion Stone then give it to Plink in the rightmost room to get the Seer Dance, Run left of town, go down the hole, head left, enter the cave to get another Heart Squid, keep going left, and use the Seer Dance at the end to reach Tree Town, Talk to the chief in the middle hut, enter the top-left hut, play the mini-game, and talk to the chief again for the Useless Object, Go right from the village and open the hatch with the Useless Object to enter the Mossy Biome, run all the way right, and go up to get a Nugget from a chest, Head back and go down the first hole then take the first right to eventually find your uncle who will give you a Handle, Work your way back to where you entered the Mossy Biome, go left, and use the Handle on the device to raise the water then go up and left to enter the Coral Mine, Follow the linear path, fight the golem in the arena, take a detour up for another Heart Squid, and go left for a puzzle room, To solve the puzzle, push the top and bottom rows all the way left, push the middle row so there are 2 empty blocks left and 1 empty block right of it, pull the chain down, and break the block to get a Key, Run all the way right, open the door, go up and right, and use your Seer Dance and Dash Newt to get some extra money then go back and head down, Take the first right for a save spot then destroy the golems in the arena by pulling the chain and move on to acquire a Key, Go back to the column and take a left at the bottom to get another Key then go all the way right while unlocking 2 doors along the way only to end up at another puzzle room, To solve this puzzle, push the bottom row all the way left, the middle all the way right, and the top should have 1 empty block to the left of it, Move left past the tricky room for another save spot and keep going to fight Risky Boots again then get the Gastro Drill from Vera, After mining your way back to a familiar room, go right and dig down for a Heart Squid then head all the way left for a puzzle (top and middle rows with 2 empty blocks to the left and the bottom with 1) which grants a Key, Go right 1 screen and ascend, go left and down for a Key, and then head down where you just ascended, go right 1 screen and head down to find a Map then go left to work your way to the boss, To defeat the Coral Siren (Drills to the Gills), dodge the bombs, drill down to avoid its charge attack, and hit it after it jumps, Head right and talk to a scientist who will mark 6 Mermaid Shells on your map then go right and all the way down then left for another Warp Room, Warp back to town and go down the telescope room hole, circle around and head down and left so you can drill down then save your game to the left and go left, up, and all the way left for a Heart Squid, Go all the way back to the right and drill down as soon as you can, pick up a Nugget on the right, and go left and down to reach the Deep Sea Domain, Follow the path then head up at the intersection to uncover a Mermaid Shell behind the glowing sand and go all the way up for a Heart Squid then go right and pick up another Mermaid Shell, Keep heading right, go down a bit, take the first right, and dig for another Mermaid Shell then head down and dig for one more Mermaid Shell then go down some more for the final Mermaid Shell, At the bottom of this room, get a Nugget from the chest and head all the way back to the scientist (look at, Head up and left, enter the cave for a Heart Squid then go left to Tree Town and enter the leftmost hut to trade the Lucky Amulet to Vera for the Refresh Dance, By the way, you can use the Refresh Dance, Warp to the right Warp Room, exit and head up then all the way right and perform the Refresh Dance for the sleepy dude, enter the submarine, and talk to the goggle lady to descend to the Laboratory, Follow the path left and use the Refresh Dance on the statue to get a Dagron Ball then follow along and go up at the crossroads then keep going and head down at the next crossroads, Keep moving and awaken another statue to get the 2nd Dagron Ball, head back to the previous crossroads and go up and right to discover a Warp Room and the 3rd statue and corresponding Dagron Ball, Run all the way left and give the Dagron Balls to Squid Baron then enter the Sea Vent Lab, head right, go down at the crossroads then keep going down and left for a save point, In the next room, work your way to the leftmost side and hit the red switch then go to the bottom-right corner for a chest with a Key in it and exit via the top-left, Now, head right again and go up at the first opportunity, head left, and acquire another Key in the puzzle room then exit via the top-right and save your game, Follow the path ahead and go right at the bottom, fall down and unlock the right door then exit the large room ahead from the top and unlock the door on the right, Keep going right and collect the Key from the chest in the tricky room, exit left, ascend the column and snag the Map from the right then unlock the door on the left, You'll fight Risky Boots again after the save spot then rescue Zapple and receive the Bonker Tortoise fusion so head all the way down and go right at the bottom crossroads, Go right after the save spot and in the square cannon room, push left then right when you have the decision in order to receive a Key from a chest and head back, snagging a Heart Squid on the way, In the next cannon room, push left, down, right, and up to progress to the boss Tubeworm Siren (Parasite Petting Princess), To beat the boss, hit the tentacles as they emerge, stomp on the eye when it moves along the floor then rapidly attack the boss when it's stunned, Stomp to the left of the dungeon's entrance to get a Nugget from a chest then head down and left from the left Warp Room to reach the Sunken Shipyard, Grab a Nugget from the bottom-left of the large room then exit via the bottom-right, follow along and head left when given the choice to reach a Warp Room then meet a ghost in the next room to get a Fusion Stone, Warp back to town and head all the way right and up to reach Armor Town (use the Refresh Dance on a wilted flower on the way for a Nugget) and talk to Zapple in the bottom-right room to receive the Spark Dance then talk to the Armor Baron who's in the room above for the Codebook, Head left to town while using your new dance on 2 windmills for a couple Ores and talk to the mayor to get some Melba Toast then run directly left for a windmill with a Nugget, Warp to Tree Town to trade the Melba Toast with Bolo for Nuts and Bolts then head to, Fight the enemies in the arena to get the Drool-Stained Doll, open the chest in the next room for a Nugget, and then head back to Armor Town, Give the doll to the girl left of Armor Baron's room, give the next doll to the boy right of the save room, and then give another doll to the guy right of the Warp Room, Warp to the bottom-left point then keep heading right and up, use the Spark Dance to open the door and use it again in the next room to get a Nugget, Head left of the Warp Room and give the Scary Doll to the ghost to gain access to The Boiler then head left and jump on the eyeball box when it's looking up and take the next ones left and down, Run left and ascend, fight the arena monsters, use the Seer Dance after the symbol room then input those symbols to get a Key and head left, drill down, go right, and drill down again while collecting the Heart Squid, Follow the path left from the bottom and fight Risky Boots then rescue Harmony and acquire the Sea Frog fusion, Keep following along, use the Spark Dance in the dark room to progress, make sure to snag the Heart Squid in the top-left of a dark eyeball platform room, fight some arena enemies, use Refresh Dance to purify the water, and then head left at the top, Head left until you see a pool then dive down and enjoy the gem-collecting mini-games, use Seer Dance after heading left 1 room (memorize the symbols), keep going, and then stay on the final eyeball platform to obtain another Heart Squid, Run to the right until you can enter the symbols then acquire the Key, traverse the map all the way left, up, and around and after drilling down, head left, purify the water, and unlock the door only to eventually face the boss, The Angler Fish Siren (Deep Sea Creep) can be defeated by whipping one of the bouncing eyeballs, collecting gems, and standing beside the boss when she emerges while whipping her like crazy, Keep moving right and down, collect a Nugget from the chest in the big room, exit that room by swimming down at the bottom, head all the way right then up and collect another Nugget from a chest then go right as soon as you can, Fall down a long hole and talk to a dog to receive the Dog Collar, climb up, run right, get a Nugget from a chest, swim right and up for a Heart Squid, go back and use the bottom-left warp then talk to the ghost to the left to acquire a Fusion Stone, Travel around to the top-left part of this area, swim up and left, collect a Nugget from a chest, break a rock and power a node for another Nugget then head right at the crossroads, Work your way forward and save your progress then go down if you want to collect a Heart Squid from a tricky cave and go left to receive the Quake Dance from Harmony, Use the dance right away for a Nugget then use it again in the left room to get the Right Bracelet and head to, Head back to the crossroads, go up to collect a Nugget from a chest, and enter the cave then run right for a Heart Squid and head left and up to reach Tree Town, Warp to the bottom point, go left and down, and give the Bracelets to the dog to get the Drained Power Rod then warp to the right point and work your way back to the Metal Fish submarine, Talk to the scientist inside then head to the spot that he marked on your map while entering a cave to get a Heart Squid along the way, In the big room, enter the center block from the left and navigate your way to a chest with a Nugget inside then exit to the top-left for another Nugget, Get back to the big room, exit to the bottom-right then use the Spark Dance in the spike room to descend, use the Seer Dance when you hit a dead end, and then push the button and rescue the scientist to receive the Powered Up Rod, Head all the way to the new mark on your map, push the button after the scene and follow the path all the way left for a reunion then enter the Squid Pit and after talking with your friends, a timer will begin counting down, Fall down to the bottom and collect a Key then enter each locked door to fight enemies, find a Key, use the Spark Dance to power up a node, and break stuff to extend your time, Once you master all 8 rooms (watch me clumsily do so, When you're ready, head up and fight the Octo Siren (Eight Times the Terror) by figuring out the order to smash the 6 little brains then smacking the brain that emerges from the floor, Follow the only path and enter a couple caves along the way to get some Heart Squids then keep going and you'll end up back at town after a scene, Run right and jump and dash up when you can to defeat Energy Collector Mk.

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shantae seven sirens walkthrough