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stardew valley expanded wiki

Added 14 configurations for IF2R, giving players the ability to customize their farming experience. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Players may now use Vortex to install SVE. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Radioactive Bar - Stardew Valley Wiki Radioactive Bar A Radioactive Bar is crafted by smelting 5 Radioactive Ore and 1 Coal in a Furnace. fpl power outage notification do simplisafe cameras record; when a man says shes different saks fifth avenue closing stores 2022; carmax hours cisco 9200 enable ssh; home made videos of wife tubes Also fixes an issue where bushes were "stacked" on top of each other. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Willy's schedule has been slightly changed. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. New "things" are now available in place of the old "things". Vortex support has been added for SVE! Puppyfish and Butterfish can now only be caught at shearwater bridge. Olivia and Sophia are SVE characters, so they require this. Fixed an issue where Susan's Friday schedule bugged out. Fixed an issue where snatcher worms had no fish pond produce. Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion. Added a heavy debris configuration for Grandpa's Farm. Fixed an issue where forage at the abandoned community garden didn't spawn. Stardew Valley Expanded Wiki | Fandom It wont be easy. 09-19-2020: Fixed several miscellaneous map glitches. 215. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. 09-16-2020: Added a rare cameo for 'Joja Farm'. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. But the valley seems full of opportunity. A, There's an old mine shaft in the mountains north of town. Fixed an issue where landmarks on the island reverted to destroyed states. Fixed an issue where Morris had no 4 heart event end dialogue. Marlon's shop will now be closed on Community Day. Fixed tiling issues at Shearwater Bridge. 10-16-2020: Fixed an issue where fall leaves rendered during winter. on GF with the sandbox configuration. vendor didn't sell the right side of the "jagged boulder" decoration. Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. Lowered dodge chance. Hardwood fence replacement configuration is now defaulted to "false" instead of "true". He commutes to the valley a couple days a week to work. Revamped Sophia's schedules and events to be compatible with the new world changes. Due to the delay of the 1.5 release of Stardew Valley for mobile users, the most recent working version for mobile is 1.11.6. Added spouse animations for SVE characters on the players farm. Added schedule dialogue for SVE and vanilla NPCs. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Starfish and clownfish are now compatible with the More Fish mod. Fixed an issue where Emily's fall 15th schedule wasn't correctly parsed. Players can use their scythe/sword to remove glitched grass. Heavily reduced the amount of expressions players showcase during events. Players can now purchase Aurora Vineyard in the Joja route once conditions are met. Changed "Lost Woods" namespace to "Junimo Woods" and added a new shop. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Come back! Void eel fish ponds now display a darker color. Changed a couple locational dialogues that weren't "SDV enough" due to requests. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Fixed an issue where some players couldn't trigger SVE special order quests. With SMAPI 3.0, town.xnb is no longer required for SVE installation. Added a new section and graphic to the descriptions page titled "Donations". Simply having the item in inventory when talking to them will not complete the quest. This is a collaborative wiki for the mod Stardew Valley Expanded. Stardew Valley Wiki 10-16-2020: Fixed an issue where Dusty didn't render correctly if a recolor mod was installed. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Stardew Valley Expanded Wiki:Bot-global Farmhands can now see SVE characters at festivals and marry them without crashing. --------------------------------------------------------------------------------------------------------------------------. Evelyn wants to surprise her husband with a gift. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. I'd like to prove him wrong! 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Removal of the mod from the mods directory is required for SVE to function. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Added "Harder Building Construction" as a configurable addition (default = false). Fixed invisible building layers at the Pelican Town park. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. Content Pack code based on ParadigmNomad's work for Seasonal Villager Outfits. The greenhouse on IF2R is no longer enterable until the player has repaired it. Players now have the option to take over Aurora Vineyard in the community center route once conditions are met. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Replaced all SVE showcase images - they now show vanilla colors. Fixed an issue where if players cheated and visited the Junimo Woods in a joja route playthrough, it'd cause glitches at Enchanted Grove. Changed the far left ridge on IF2R (by the boat). I'm looking into making it compatible. Progress is going well!). Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. Artifacts are items found primarily by digging up Artifact Spots, though they can be acquired in other ways. Fixed an issue where some adventurer guild guests weren't properly placed behind Marlon's shop counter. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. (Framework Mod) Allows the addition of new weapons, fish, and objects. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Fixed an issue where Kent showed up to Olivia's reception in year 1. Fixed an issue where one of Pierre's joja day strings used Caroline's which produced gibberish in the dialogue box. The HMTGF statue can now be found in Pelican Town. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Fixed a graphical glitch in deep cave on IF2R. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Added a 4, 6, and 8 heart event for Martin. Conch is now a universal neutral instead of like. (Framework Mod) Allows new audio to be added to the game. Added a new event for Jas. He is somewhat of a playboy and really likes to watch fashion and modelling shows. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Changed the food buffs for Frog Legs and Void Sushi. Made many dialogue changes in these two events. Added a new monster to the Crimson Badlands. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. The content folder has been removed, simplifying installation. If you want to experience the mod on your own, don't look through here. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. Wiki | Fandom Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. -Clint. Why don't we fish some out to make the valley more beautiful? Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. It can be found in the remains of slain ghosts. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Andy now works on his farm all day during the first of every season (except winter). Increased Sophia's special order money reward (12000g > 35000g). It has been added to the desktop wallpaper downloads. -Hidden characters displayed their locations on the world map if players were using NPC Map Locations. Fixed a bug where players got stuck in the Wizard's 2 heart event. This insures players can see these events and they don't trigger later in the day. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. on GF. Changed a schedule of Sam where he stood behind a bush in town. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. Fixed an issue where players couldn't get new drops from monsters if the 'stronger monster' configuration was set to true. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. The table below states whether special orders are repeatable after having been successfully completed. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. Merged the seasonal edits into the main SVE content.json, eliminating the need to manually install recolor compatibility files (configurable option). Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. Harvest, then ship 100 of one of the following (depending on the season): Crops must be harvested while quest is active. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. Fixed an issue where Harvey's 10 heart event at the railroad froze. He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Resampled and increased the volume of "FirstSlashTheme" by 100%. He also visits the Adventurer's graveyard during fall. Clownfish can now only be caught at Ginger Island. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. 10-18-2020: Adjusted Sophia's 12 heart triggers. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. Fixed a couple typos in locational messages and events. Added 140 location messages to vanilla interior maps. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Puppyfish gave invisible lumber from their fish pond. Fixed a bug where the ice festival displayed spring tiles. Could there be a clue to its whereabouts? Reduced the amount of idle time in events. Fixed an issue where Lance didn't have end dialogue for his 10 heart event. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. For an upcoming promotion, I'm thinking of offering some high-quality vegetables at a slight premiumKnow where a thrifty shopkeep might find 25 gold-star vegetables? 10-16-2020: Shearwater bridge is no longer locked off. Can you learn to live off the land and turn these overgrown fields into a thriving home? Players most throw out their old IF2R folder and reinstall. Crimson Badlands and the refurbished Community Center interior have received huge overhauls. It'll remove the long part of grass adjacent to the dirt crop field. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Fixed many miscellaneous map glitches in several maps. -Stardew Valley Expanded- Date uploaded 16 Dec 2022, 10:28PM File size 359.7MB Unique DLs 267.6k Total DLs 379.1k Version 1.14.18 PC Install Guide Mobile is currently incompatible until SMAPI and frameworks are updated for Stardew Valley 1.5 Mod manager download Manual download Preview file contents Grandpa's Farm Date uploaded 24 Sep 2022, 9:12PM Artifacts - Stardew Valley Wiki Artifacts Contents 1 Acquisition 2 Use 2.1 Donation 3 Artifacts 4 References 5 History For an index to the completed artifacts collection, see Collections#Artifacts. Fixed an issue where Leah harvested her crops at the community garden during winter. Players may remove it from their mods folder if they wish. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. The character sheet is no longer used, providing more compatibility for other NPC creators. 09-16-2020: Fixed a bug where snow and leaves wouldn't display on outdoor objects. Fixed an issue where SVE fish roe didn't properly display correct colors. no longer has rotating inventory. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Received by mail the day after entering the Skull Cavern. Then you should visit the admin dashboard for more tips. Have all of the requirements for SVE aswell! 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. (These fixes fill you with determination). It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Fixed an issue where players couldn't trigger the Joja ??? 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Adjusted Victor's portrait shading to match ConcernedApe's shading style. Radioactive Bar - Stardew Valley Wiki Added dependencies to the SVE and IF2R manifests. Overhauled Marlon's schedule. Changed how the Jenkin's Residence casts shadows. It's currently in a broken state and will require more time to fix. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Added compatibility for Ran's Harvest Goddess. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. A deeper expedition might be in order. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. (Framework Mod) Allows Json Assets to function correctly. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Fixed an issue where players got stuck in the Oasis building when using the desert totem. Redesigned the summit entrance. Fixed an issue where players couldn't catch fish from the More Fish mod. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. Rainbow Shell - Stardew Valley Wiki Fixed an issue where the farm computer didn't detect objects outside the farm. (And of course all the mods required to run SVE). Changed grass spawn locations on IF2R. Changed all references of Grampleton to match canon. (Did a ninja hot fix to fix a bus stop map load issue). -Evelyn, Calling all amateur paleontologists! Within a secret lock-box, you found a note with peculiar instructions. You can only be called silly so many times. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Follow me for sneak peeks and updates. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. They can't be gifted and don't appear on the social menu.

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